Glossary
All 166 terms on one page: English name, Chinese name, category and a one-line summary. Click a name for its page, which has the prompt templates and pitfalls.
Good for two moments: checking the right wording while you write a prompt, and recognizing a shot while you watch (“oh, that’s an orbit, not a pan”). Swipe sideways to see the full table.
| Term | 中文 | Category | In one line |
|---|---|---|---|
| Dolly In / Push In | 推 | Camera Move · Basics | The whole camera travels toward the subject. The change in perspective creates pressure or intimacy; it is not the same as enlarging the image. |
| Dolly Out / Pull Back | 拉 | Camera Move · Basics | Pull away from the subject and hand the surroundings back to the audience. |
| Pan | 摇 | Camera Move · Basics | The camera turns left or right on the spot, like a person turning their head. |
| Truck / Track Left-Right | 移(横移) | Camera Move · Basics | The camera slides sideways while facing the same way, like walking past a row of things. |
| Following Shot | 跟 | Camera Move · Basics | Move along with a moving subject, keeping them the same size in frame. |
| Over-the-shoulder | 过肩 | Camera Move · Basics | Look at one person from behind another person's shoulder. |
| Foreground Wipe | 前景遮挡转场 | Camera Move · Basics | Something sweeps across the lens and blocks the frame; the moment it covers everything is the cut. |
| Tilt Up / Down | 摇(上下摇) | Camera Move · Basics | The camera stays in place and turns up or down, like a person looking up or down. |
| Crane Up / Down | 升降 | Camera Move · Advanced | The whole camera moves up or down, using height to change how much you see. |
| Orbit / Arc Shot | 环绕 | Camera Move · Advanced | The camera moves in an arc around the subject, keeping them roughly in the center of the frame. |
| Dolly Zoom | 变焦推拉(眩晕变焦) | Camera Move · Advanced | The camera moves forward or back while zooming the opposite way: the subject stays the same size while the background stretches away or rushes in. |
| Macro Push-in | 微距推进 | Camera Move · Advanced | Get extremely close and keep pushing in, magnifying textures you normally can't see. |
| Steadicam Walk-through | 稳定器跟拍(一镜到底感) | Camera Move · Advanced | Glide smoothly after a person through a space, without cuts and without shake. |
| Rise + Orbit | 升降环绕 | Camera Move · Advanced | Rising while circling: the move that looks most like a blockbuster. |
| Aerial Reveal | 航拍揭示 | Camera Move · Advanced | A drone flies out from low down or from behind cover and rises, suddenly revealing a vast landscape or city. |
| Top Shot / Bird's-eye | 俯拍(顶视) | Camera Move · Perspective | Looking almost straight down, so the frame becomes a flat composition. |
| Low Angle | 仰拍 | Camera Move · Perspective | Looking up from below, making the subject bigger, stronger, more imposing. |
| Dutch Angle | 荷兰角(倾斜构图) | Camera Move · Perspective | The whole frame is tilted and the horizon is crooked. |
| POV | 主观镜头 | Camera Move · Perspective | The audience is the character and sees what the character sees. |
| Handheld | 手持 | Camera Move · Stylized | Slight, irregular shake that simulates someone holding the camera on location. |
| Whip Pan | 甩镜 | Camera Move · Stylized | Pan so fast the frame turns to blur, then snap to a stop on a new subject. |
| FPV Drone | 穿越机 | Camera Move · Stylized | High-speed flying through gaps, diving, skimming the ground; the audience gets dragged along. |
| Crash Zoom | 急推变焦 | Camera Move · Stylized | The focal length slams in and the frame rushes onto a face. Unlike a push-in, it's a zoom, with no change in perspective. |
| Extreme Wide Shot | 大远景 | Shot Size · Basics | The person is just a dot in the frame; the emphasis goes to the setting and geography. |
| Wide / Full Shot | 全景 | Shot Size · Basics | The person's whole body is in frame, with just a little margin above and below. |
| Medium Shot | 中景 | Shot Size · Basics | From the waist up: both the action and the expression are clear. |
| Close-Up | 特写 | Shot Size · Basics | A face or a single object fills the frame and everything else is excluded. |
| Over-the-Shoulder | 过肩 | Shot Size · Basics | Look past one person's shoulder at another, showing their relationship and eyeline. |
| Medium Close-Up | 近景 | Shot Size · Basics | From the chest up: the expression is clear, with a little body and setting. The most common size for dialogue. |
| Extreme Close-Up | 大特写 | Shot Size · Advanced | Only a part is left, such as an eye, a finger or lips, forcing the audience to look at detail. |
| Wide-Angle Lens | 广角 | Lens · Basics | A wide field of view with exaggerated depth; both foreground and background get pulled into frame. |
| Telephoto Compression | 长焦压缩 | Lens · Basics | Distant things are pulled close and flattened, front and back layers stacked together. |
| Shallow Depth of Field | 浅景深 | Lens · Basics | Only the subject is sharp and everything in front and behind is blurred, locking the audience's eye in one place. |
| Macro Lens | 微距 | Lens · Advanced | Get close enough to almost touch the subject and make millimeter-scale detail the whole picture. |
| Anamorphic | 变形宽银幕 | Lens · Advanced | A wide frame plus horizontal blue flares, one of the sources of the cinematic look. |
| Rack Focus | 焦点转移 | Lens · Advanced | The frame doesn't move, but focus shifts from a person or object in front to the background, moving the audience's attention. |
| Fisheye | 鱼眼 | Lens · Stylized | The whole image is wrapped in a spherical curve, with the edges bulging strongly outward. |
| Rembrandt Lighting | 伦勃朗光 | Lighting · Basics | Key light 45° to the side and above, leaving a triangle of light on the shadow-side cheek. |
| Rim / Backlight | 逆光轮廓 | Lighting · Basics | The light source is behind the subject, leaving only a bright edge around it. |
| Hard Light | 硬光 | Lighting · Basics | A small source shining directly, with sharp-edged shadows and strong contrast. |
| Soft Light | 柔光 | Lighting · Basics | Broad, diffused light with gentle shadow transitions and clean skin. |
| Golden Hour | 黄金时刻 | Lighting · Basics | Warm, low-angle light in the hour after sunrise or before sunset. |
| Practical Neon | 霓虹实景 | Lighting · Advanced | Signs and light boxes are the key light themselves; the color comes from the environment. |
| Teal and Orange | 青橙 | Color · Basics | Skin pushed orange, shadows pushed teal: the most universal blockbuster palette. |
| Warm / Cool Contrast | 冷暖对撞 | Color · Basics | One side of the frame warm and the other cool, dividing it into zones of color. |
| Muted Grade | 低饱和 | Color · Basics | Colors drained overall and blacks slightly lifted, looking restrained and old. |
| High Saturation | 高饱和 | Color · Basics | Rich, bright colors that put the emotion right out front. |
| Monochrome Grade | 单色调 | Color · Advanced | Only one hue in the whole frame, with layers built from brightness. |
| Rule of Thirds | 三分法 | Composition · Basics | Put the subject on an intersection of a 3×3 grid and leave space in the direction they face. |
| Symmetry | 对称构图 | Composition · Basics | Mirrored around a central axis: stable and ceremonial. |
| Leading Lines | 引导线 | Composition · Basics | Use roads, railings and lines of light to deliver the eye to the subject. |
| Negative Space | 留白 | Composition · Advanced | A large empty area presses on the subject; the empty space does the talking. |
| Frame within a Frame | 框中框 | Composition · Advanced | Frame the subject a second time with a door, window or mirror. |
| Film Grain | 胶片颗粒 | Texture · Basics | Fine random grain over the whole frame, taking away the clean digital look. |
| Clean Digital | 干净数码 | Texture · Basics | No noise, no grain, sharp edges, clear information. |
| Matte Finish | 哑光 | Texture · Basics | Low-reflection, rough surfaces that soak up the light evenly. |
| Wet Surface | 湿润高光 | Texture · Advanced | Surfaces covered in water, highlights broken into many small points and trickles. |
| VHS Look | 磁带质感 | Texture · Stylized | Low resolution, color bleed, scan lines and a timestamp. |
| Long Take | 长镜头 | Pacing · Basics | One shot that runs a long time without a cut, so time flows for real inside the frame. |
| Fast Cutting | 快切 | Pacing · Basics | One or two seconds per shot or even less, driving the emotion with density. |
| Slow Motion | 升格慢动作 | Pacing · Advanced | Shoot at high speed and play back slowly, stretching an instant into something you can watch. |
| Montage | 蒙太奇 | Pacing · Advanced | Several discontinuous fragments placed side by side, so the juxtaposition creates new meaning. |
| Static Hold | 静止凝视 | Pacing · Advanced | The camera doesn't move at all and lets the image play for a while on its own. |
| Hard Cut | 硬切 | Transition · Basics | The last frame of one shot goes straight to the first frame of the next, with no transition. |
| Fade | 淡入淡出 | Transition · Basics | The image dissolves into black or white over time, then the next scene fades up. |
| Dissolve | 叠化 | Transition · Basics | As one image slowly fades away, the next slowly appears, and the two briefly overlap. |
| Cut on Action | 动作剪辑 | Transition · Basics | Cut to another angle in the middle of an action, and finish the action in the next shot, so the audience can't see the cut. |
| Match Cut | 匹配剪辑 | Transition · Advanced | Stitch two scenes together through similar shape, movement or composition. |
| Jump Cut | 跳切 | Transition · Advanced | Same angle, same subject, with the time in between cut out, so the image jumps. |
| Occlusion Transition / Hidden Cut | 遮挡转场 | Transition · Advanced | A foreground object sweeps across the lens and covers the frame, and the cut happens on the fully covered frame. It's the editing side of the same trick as the foreground wipe camera move. |
| Cross-Cutting | 交叉剪辑 | Transition · Advanced | Cut back and forth between two things happening at the same time, faster and faster, pushing both lines toward one moment. |
| J-Cut / L-Cut | J/L 剪辑(声音先行) | Transition · Advanced | Sound and picture don't cut at the same moment: the next scene's sound comes in first (J), or the last scene's sound carries over into the next (L). |
| Sync Sound | 同期声 | Sound · Basics | Dialogue and action sounds come from the scene itself, not added later. |
| Ambience Bed | 环境底噪 | Sound · Basics | A continuous bed of room tone that makes you believe the place really exists. |
| Score / Music | 配乐 | Sound · Basics | Music written for emotion: it tells the audience whether to be tense, cry or laugh right now. |
| Voice-over | 画外音 / 旁白 | Sound · Basics | No one on screen speaks; the voice comes from outside the frame: a memory, an inner monologue or a narrator. |
| Foley | 拟音 | Sound · Advanced | The sounds of actions are made separately and amplified, clearer than real life. |
| Riser | 上升音 | Sound · Advanced | Pitch and volume climb steadily, pushing the audience to the breaking point. |
| Silence | 静默 | Sound · Advanced | Pull out all the sound and let the emptiness hit. |
| Cyberpunk | 赛博朋克 | Genre · Genre | A dense city, neon and wet streets, technology side by side with poverty. |
| Wuxia | 武侠 | Genre · Genre | Empty space, wind, flowing sleeves and weapons; the action is poetic rather than realistic. |
| Western | 西部 | Genre · Genre | Wasteland, long shadows, wind and dust, and standoffs in vast open space. |
| Hard Sci-Fi | 硬科幻 | Genre · Genre | Technical details that hold together, believable interfaces, light and physics with a basis. |
| Documentary | 纪录片 | Genre · Genre | Imperfect framing and real ambient sound, putting credibility ahead of looking good. |
| Documentary Realism | 写实纪录 | Style · Realistic | Looks shot on a documentary camera or a phone, with no trace of lighting or grading. |
| Macro High-speed | 微观高速摄影 | Style · Realistic | A thousand frames per second, stretching an instant. |
| Hand-drawn 2D Animation | 手绘二维动画 | Style · Animation | Lines that are drawn, flat colors and movement at a limited frame rate. |
| Claymation | 黏土定格 | Style · Animation | Clay with fingerprints, miniature sets, moving one frame at a time. |
| Stylized 3D | 风格化三维 | Style · Animation | Rounded shapes, big eyes and soft global illumination, like a mainstream animated feature. |
| Cyberpunk Neon | 赛博朋克 | Style · Genre | High-contrast neon, reflections on wet ground, always raining. |
| 16mm Film | 16mm 胶片 | Style · Genre | Visible grain, slight light leaks and warm color, like old film transferred to digital. |
| 90s Hong Kong Film | 90 年代港片 | Style · Genre | A green-teal cast, neon signs, grain, a wide lens close to the face. |
| Black-and-white Noir | 黑白高反差(noir) | Style · Genre | Hard light, deep shadows, the stripes of light thrown by venetian blinds. |
| Ink Wash | 水墨 | Style · East Asian | Rice paper, ink from dark to pale, large areas of empty space. |
| Character Consistency | 角色一致性 | AI Workflow · Basics | The same character looks and dresses the same in every shot. The hardest and most important thing in an AI short. |
| Image-to-Video | 图生视频 | AI Workflow · Basics | Make the image with an image model first, then have a video model bring it to life. Far more controllable than going straight from text to video. |
| One Shot per Prompt | 一镜一提示 | AI Workflow · Basics | One prompt describes one shot and one main action. If you want several shots, generate them separately and edit them together. |
| First & Last Frame | 首尾帧 | AI Workflow · Advanced | Give both a starting and an ending image and let the model generate what happens in between. You decide how the shot begins and ends. |
| Negative Prompt | 负面提示 | AI Workflow · Advanced | Tell the model what you don't want: extra fingers, garbled text, distortion, watermarks. Some tools have a separate field, others take it at the end. |
| Lip Sync | 对口型 | AI Workflow · Advanced | Make the on-screen character's mouth match the lines and voice. All the dialogue in a narrative film depends on it. |
| Centered Symmetry | 中心对称 | Composition · Basics | The subject sits on the central axis with both sides mirrored, as stable as architecture. |
| Rule of Thirds | 三分法 | Composition · Basics | The subject lands on a grid intersection, so the image doesn't feel static. |
| Flat Lay | 平铺俯拍 | Composition · Basics | Shot straight down from above with objects laid flat, like an illustrated guide spread across a table. |
| Negative Space | 负空间 | Composition · Advanced | A large empty area presses down on a small subject, letting the empty space speak. |
| Frame within a Frame | 框中框 | Composition · Advanced | Add another frame with a door, window or mirror, creating depth and a sense of looking in. |
| Diagonal Composition | 对角线构图 | Composition · Advanced | The subject or main lines run along a diagonal, giving the image instant momentum. |
| Window Light | 窗光 | Lighting · Basics | Natural light from a window on one side: one side bright, the other softly dark. |
| Side Light | 侧光 | Lighting · Basics | Light from 90° to the side, bringing out every surface texture. |
| Backlight | 逆光 | Lighting · Basics | The light source is behind the subject, the edges glow, and the subject is close to a silhouette. |
| Softbox Studio | 柔光棚拍 | Lighting · Basics | A large source diffused at close range, so the shadows almost disappear: clean and crisp. |
| Golden Hour | 黄金时刻 | Lighting · Basics | Warm sun at a low angle, long shadows, gold in the air. |
| Silhouette | 剪影 | Lighting · Basics | The subject goes completely black, just an outline against a bright background, speaking through shape. |
| Hard Light Shadow | 硬光投影 | Lighting · Advanced | A small source throws a big, sharp-edged shadow, and the shadow itself becomes the composition. |
| Neon Mixed Light | 霓虹混光 | Lighting · Advanced | Two or more colored practical lights hit the subject at once, rewriting the skin tones with the environment. |
| High-Key Lighting | 高调 | Lighting · Advanced | The whole image is bright with very few shadows, mostly white and pale tones: clean and light. |
| Low-Key Lighting | 低调 | Lighting · Advanced | Most of the image is dark, with a single beam of light revealing the key part. Mysterious, heavy, dramatic. |
| Morandi Palette | 莫兰迪灰 | Color · Basics | Every color has gray added to lower its saturation, so none of them clash. |
| High Saturation Clash | 高饱和撞色 | Color · Basics | Two or three pure colors clash head-on for direct visual impact. |
| Blue Hour | 蓝调时刻 | Color · Basics | The deep blue skylight after sunset, just as the city lights come on. |
| Earthy Palette | 大地色 | Color · Basics | Brown, ochre, beige and olive: colors that look like they grew out of the soil. |
| Monochrome | 单色调 | Color · Advanced | Only one hue in the whole image, reading shapes through light and dark. |
| Wide Environmental Portrait | 广角环境人像 | Lens · Basics | A small person in a big scene, letting the setting say who this is. |
| Telephoto Portrait | 长焦人像压缩 | Lens · Basics | 85 to 135mm: undistorted features and a background compressed into soft blur. |
| Shallow Depth of Field / Bokeh | 大光圈虚化 | Lens · Basics | Only the subject is sharp and the background melts into creamy bokeh. The most common source of a premium look. |
| Macro Detail | 微距细节 | Lens · Advanced | Get to the minimum focusing distance and make the texture the whole picture. |
| Tilt-Shift Miniature | 移轴微缩 | Lens · Stylized | Keep just one horizontal band sharp, turning a real scene into a model. |
| Full Body | 全身 | Shot Size · Basics | Head to toe fully in frame, showing the outfit and pose. |
| Half Body | 半身 | Shot Size · Basics | From the waist up, covering both expression and hand gestures. |
| Hero Product Shot | 产品主体 | Shot Size · Basics | The product fills most of the frame so its function and material are clear at a glance. |
| Eye Close-Up | 眼部特写 | Shot Size · Advanced | Only the eye: the texture of the iris and everything in the gaze. |
| Film Grain | 胶片颗粒 | Texture · Basics | Fine grain covering the image, soft highlights, edges not too sharp. |
| Wet Gloss | 湿润光泽 | Texture · Basics | Surfaces beaded with water or oil, highlights broken into many bright points. |
| Silver Gelatin | 银盐黑白 | Texture · Advanced | Black and white with very deep tonal range, delicate midtones and detail still in the shadows. |
| Brushed Metal | 拉丝金属 | Texture · Advanced | Fine scratches all running the same way stretch the highlight into a long streak. |
| Long Exposure | 长曝光 | Texture · Advanced | The shutter stays open a long time: headlights become light trails, water becomes silk, crowds become ghosts, while still things stay sharp. |
| Watercolor Paper | 水彩纸感 | Texture · Stylized | Color blooms across the paper grain, with pooled water marks at the edges. |
| Pixel Art | 像素画 | Genre · Stylized | A limited palette and little squares, building tone with outlines and dithering. |
| Editorial Fashion | 时尚编辑大片 | Genre · Realistic | Strong styling, hard light or a minimal background, attitude over prettiness. |
| Cyberpunk | 赛博朋克 | Genre · Genre | A dense neon city where piled-up technology and poverty coexist. |
| Chinese Ink Wash | 水墨 | Genre · East Asian | Ink in five shades, large areas of empty space, solid and void giving rise to each other. |
| Ukiyo-e | 浮世绘 | Genre · East Asian | Flat blocks of color outlined in black, with bold, daring crops. |
| CCD Retro Digital | CCD 复古数码 | Style · Stylized | The blown highlights, color casts and noise of early digital cameras, like a 2000s snapshot. |
| Cinematic Still | 电影剧照感 | Style · Realistic | Like a frame pulled from a film, with a story before and after it. |
| Airy Japanese Look | 日系通透 | Style · Realistic | High brightness, low contrast, light in the air, colors pale and clean. |
| Collage Poster | 拼贴海报 | Style · Genre | Clippings, color blocks and type pasted together, making impact through clash. |
| 3D Render Look | 三维渲染感 | Style · Genre | Clean volumes, soft global illumination, materials slightly plastic or clay-like. |
| Character Sheet / Turnaround | 角色设定图 | AI Workflow · Basics | The front, side and back views of one character plus a few expressions on one sheet; every later shot uses it as the reference. |
| Style Reference | 风格参考图 | AI Workflow · Basics | Upload an image you like and have the model learn its color, light and brushwork, not its content. |
| Aspect Ratio | 画幅比例 | AI Workflow · Basics | The width-to-height ratio of the frame. It decides the composition and where it goes: 9:16 for vertical short video, 16:9 for landscape, 1:1 and 4:5 for social images. |
| Inpainting | 局部重绘 | AI Workflow · Advanced | Mark only the part of the image you're unhappy with and regenerate it, keeping the rest. Fixing hands, swapping props and changing expressions all rely on it. |
| Logline | 一句话梗概 | Screenwriting · Basics | One sentence that says who, wants what, and what stands in the way. If you can't say it, you haven't worked out the story yet. |
| Opening Hook / Cold Open | 开场钩子 | Screenwriting · Basics | In the first 3 seconds, throw out a question, something odd or a conflict, so people don't swipe away. |
| Three-Act Structure | 三幕结构 | Screenwriting · Basics | Beginning (set up the character, something happens), confrontation (it gets harder and harder), resolution (resolved after the peak): the most reliable skeleton for a story. |
| Conflict | 冲突 | Screenwriting · Basics | What the protagonist wants is blocked by a person, the environment or themselves. Without conflict, no one watches to the end, however good it looks. |
| Cliffhanger | 结尾钩子 | Screenwriting · Basics | Stop at the most urgent moment of the question, forcing viewers to tap the next episode. The lifeblood of short drama. |
| Setup & Payoff | 伏笔与回收 | Screenwriting · Advanced | Something shown in passing early on turns out to matter at the key moment later. The audience thinks, “So that's why.” |
| Plot Twist | 反转 | Screenwriting · Advanced | Reveal a new piece of information that makes the audience reinterpret everything they've seen. |
| Subtext | 潜台词 | Screenwriting · Advanced | Saying one thing while meaning another. Good dialogue doesn't state the emotion outright. |
| Shot List / Storyboard | 分镜表 | Directing · Basics | Break the script into individual shots, each with shot size, camera move, what's in frame and duration. AI video generates one shot at a time, so the shot list is your production checklist. |
| Establishing Shot | 建立镜头 | Directing · Basics | Before a scene starts, use a wide shot to tell the audience where and when this is. |
| 180-Degree Rule | 轴线(180 度原则) | Directing · Basics | When two people talk, imagine a line between them and keep the camera on one side of it. Cross it, and left and right flip. |
| Shot / Reverse Shot | 正反打 | Directing · Basics | Cut back and forth between two people in a conversation: film A speaking, then B listening or answering. |
| Insert Shot | 插入镜头 | Directing · Basics | Cut in a close-up of an object in the middle of a scene: a letter, a message, a trembling hand. |
| Reaction Shot | 反应镜头 | Directing · Basics | Film the listener, not the speaker. The audience's emotion usually follows the reaction shot. |
| Eyeline Match | 视线匹配 | Directing · Advanced | A character looks somewhere off screen, and the next shot shows what they see, with directions that match. |
| Blocking | 走位调度 | Directing · Advanced | Design how characters move through the space, where they stop and how that works with the camera. The blocking itself tells the story. |
No match. Try other words, like “blurry background”, “shaky camera” or “old film look”, or clear the search to browse everything.