二十四格24frames中文
Video · Camera MoveNO.012 / 166
Watch: Pushing in on a dewdrop: the closer you get, the clearer the leaf veins and the highlights in the drop, while the background is just rings of blurred light. Texture you'd never notice becomes the star.A line-art demo that only illustrates the technique, not finished footage.

Video · Camera Move

Macro Push-in微距推进

Get extremely close and keep pushing in, magnifying textures you normally can't see.

Category
Camera Move
Group
Advanced
Medium
Video
Library
012 / 166

Want to merge it with other techniques (shot size, lighting, style…) into one full prompt? Click “Add to combo”, then pick one from each of the other terms.

Prompt templates are written from how generation models usually behave and have not yet been verified one by one with real generations. “Common pitfalls” are judgment from experience, not official limits.

01

When to use it

Revealing detail (water drops, fibers, gears meshing), science explainers, making the invisible visible.

02

Prompt template

macro lens slowly pushing in, focus locked on the surface texture of a small object, extremely shallow depth of field, background fully blurred.
03

Sample prompt · generate a video directly

The technique comes first, followed by the scene, action, performance and duration. Paste it straight into a video model and swap in your own characters and plot.

A macro lens slowly pushes in extremely close, with very shallow depth of field. On a table, a drop of water slides down the side of a glass, passes a crack at its base and seeps into a stack of bills pinned underneath. The camera keeps pushing in to the paper fibers as the water slowly blurs the word “OVERDUE”. Off screen, a woman says softly, “Not again.” 5 seconds, steady push, focus following the water mark throughout, no sudden loss of focus.
04

Common pitfalls

  • The focus wanders.
  • AI generates the texture as meaningless patterns.
  • Depth of field so shallow that even the subject is blurry.
05

Parameter tips

2–4 s; say exactly where the focus lands; avoid asking for the object to move at the same time.